![]() ![]() ![]() Before, if you wanted to play together you had to say to the other player "Can you come and join my game?" Then he left his game and joined my game and that specific point in the story, we play, then he returns to his game. You are connected to a server and there are going to be other players in the same world. Whenever you start the game - and if you unplug the cable or otherwise set it to offline, it'll still work, but it's meant to be played with others - you go online. We doubled the player numbers and it's a seamless approach. So we thought that's the part we should really work to improve. When you look at Twitch, what people were really having fun with was playing together, having fun slaughtering zombies. When we started working on Dead Island 2, we looked at what people embraced about Dead Island. Jörg Friedrich:** I think the biggest change to our approach has been multiplayer.
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